Warcraft Logs gfvXpCWVRj43anTH · Mythic

The Twin Fangs, 20 pulls,
and where they broke.

Broodling kicks, globules and Eternal Venom, the Feast founts, the snakes, and every death, pull by pull. Piian's Mid-Pressure progression night, 5 November.

The Venomous Abyss · Mythic20 raiders best: 41.7% on pull 2033 minutes on the boss open the log
Best pull41.7%pull 20, 4:04: Vexhul 35%, Ithraz 48%
Wipes started by a missed kick9 / 20first death of the wipe a Visceral Burst
Broodlings that went off17 / 28818 Bursts, in 16 of 30 Rouses
Globules exploded14 / 511before a wipe
Deaths before a wipe1810 pulls had none

The night in short

The night on one clock

Every pull of Mythic Twin Fangs runs to the same script, so every pull can share one time axis, running to the length of the longest pull (244 seconds). A pull's row ends where it ended. The wipe starts at the first death of the first run of 4 deaths within 8 seconds. Deaths from there on are drawn small and faded and are not held against anyone. Pick a pull to see it player by player, with soaks, kicks and Feast hits.

Where the pulls broke: the first Rouse (pulls 1, 2, 3, 5, 7, 15 and 16), the first Feast and its founts (pulls 4, 6, 8 and 9), the second Rouse (pulls 10, 11, 12, 13, 14, 18 and 19), the second Feast (pull 17) and after Submerge (pull 20). What started the wipes, by the first death of each: Visceral Burst from a missed kick (9), Tainted Burst from an unhealed fount (4), the snakes (2), Ravenous Feast (1), Coiling Ichor (1), other causes (1), Stir the Depths waves (1) and Eternal Venom ticks (1). 9 pulls reached the second Rouse.

Legend
One row per pull. The coloured ticks along the top are the boss script of the longest pull; the faint lines carry them down through every row.

How the fight runs

Timings are from this log. Both bosses are fought together, and Eternal Venom stacks tie the mechanics together.

Blood Torrent & globules (9s, 70s)Vexhul's Caustic Deluge drops 15 Caustic Globules over five seconds, and Ithraz's spilled blood wraps most of them (10 to 15 a wave this night) in a Barbed Bulwark. Crowd control strips the shield, and one player walks into each globule for one Eternal Venom stack. An unsoaked globule explodes and gives everybody a stack.
Rouse the Brood (36s, 97s)Ten Broodlings surface one by one, five per side, on ten fixed spots in an arc, and start casting Visceral Burst. In the second Rouse at a boss position a spot can be used twice. A kick sends one back into the water. A completed Burst hits the whole raid hard and leaves a stacking DoT.
Stone Breaker (24s, 86s)Ithraz's Stone Breaker lands three times in about seven seconds. It killed 2 players before or at the start of a wipe and started 0 wipes.
Stir the Depths (47s, 108s)Waves cross the room; every one that catches a player gives a stack of Eternal Venom. Waves were 7% of the night’s stacks.
Venomous Emergence (with Rouse)Three Spawn of Vexhul appear and give everyone a stack of Eternal Venom. Each one keeps casting Corrosive Spit lines that add stacks until it dies.
Ravenous Feast (61s, 122s)Three smashes, each split by at least four soakers. Every soak removes one Eternal Venom stack, and a player cannot soak two smashes of one Feast. A smash with too few in it goes out to the whole raid. Blood founts follow and have to be healed into within eight seconds, or Tainted Burst goes off on the raid.
Eternal VenomA permanent stacking DoT. Its ticks grow with the stacks, and guides put the one-shot at nine stacks on Mythic. A player who dies drops up to three globules that have to be soaked, so one death feeds the next.
Submerge (140s)Sanguine Storm, then Vexhul's Vile Flood beam sweeps the room. Every beam tick is a stack. 1 pull reached it before the wipe.
After SubmergeThe bosses surface in a corner and the cycle starts again: globules at 164s, Rouse at 191s and Feast at 216s, read off pull 20. The Rouse spots move with the bosses.

Rouse the Brood: who kicked what

30 Rouses before a wipe, with 288 Broodlings. 17 Broodlings got a Visceral Burst off (18 Bursts in all, since a Broodling nobody kicks keeps casting), in 16 of the 30 Rouses; the other 14 had none. Nothing after a wipe started is counted. Half of the 17 went off 10.5 seconds or more after the Rouse began. 7 of the 17 came in a second Rouse at a boss position (Rouse 2). Broodlings went off most often at L1 (3) and R3 (3).

Fixed spots. A Broodling is placed at the nearest of the ten spots by where it first took damage. 29 were kicked before anything hit them, so the log has no position for them. Sides always alternate, so their side is known. 20 of them could also be placed, because only one spot fits the spawn rules (the first Rouse at each boss position, before Submerge and again in the corner after it, uses every spot once). The other 9 are known by side only. Kicking the same spot most of the night (60% or more): Laradendusk (L5, 62%), Evonux (R4, 65%), Vesemirr (R5, 75%) and Angryde (L3, 62%). Kicked in under 40% of the Rouses they were alive for: Alfi (9 of 30), Taranus (9 of 29), Mattiseppo (3 of 30) and Indris (1 of 30). Check these against the night's assignments; a player kept on something else will show low here.

Was a kick available? For each Broodling that went off, the table at the end of this section lists every kicker who was alive with their interrupt off cooldown. “On that side” means a kicker who normally kicks the side the Broodling was on. For all 17, at least one such kicker was ready. In the 9 Rouses where a missed kick started the wipe, these kickers had their interrupt ready for the most of those Broodlings on that side: Indris (5 Broodlings), Mattiseppo (5 Broodlings), Alfi (4 Broodlings) and Vesemirr (4 Broodlings). The log has no range check, so “ready” means the cooldown was up, not that the Broodling was in reach.

The ten spots in room order, drawn evenly spaced (in the room, neighbours are 8 to 22 yards apart), bosses at the top. After Submerge the bosses and the arc move together, and the spots are read relative to them. Under each spot: who kicked there most and how many times. The red number is how many Broodlings went off from that spot.

One row per Rouse, spots left to right as in the room. A cell is who kicked that Broodling. The small number after the name is the kick order in that Rouse, so Vesemirr 4 means Vesemirr kicked the 4th Broodling to be kicked; it is not seconds. Red cells went off. After the ✗ is when the first kick aimed at that Broodling came, measured from the Burst: ✗ +0.03s missed by a hair, ✗ +2.5s was sent after the Burst was seen and landed on its next cast. A name after the ✗ means someone else tried first. ✗ no kick: nobody aimed one at it. Dotted underline: there is no position in the log, so the spot is the only one the spawn rules allow. “?” holds the ones even the rules cannot place, with their side (L or R). wipe after a row: a missed kick in that Rouse started the wipe.

Where the second Rouse doubles up. The first Rouse at each boss position puts one Broodling on every spot; the second can reuse one, but only from three or more Broodlings back on that side, so only the 4th and 5th on a side ever land on a used spot. Across 80 Mythic kills a side only ever runs one of the five sequences below (see Rouse spawn pattern). This night 7 of the 10 sides read in full had a repeat. 8 other sides could not be read in full: 7 had a Broodling with no spot and 1 was cut short by the wipe. Tags read pull and side: P3 L is the left side of pull 3’s second Rouse.

One side of a second Rouse at a time. Letters are spots in the order they were first used, so ABCDA means the 5th Broodling came back to the 1st one's spot (red, with an arc back to it). The bar is this night’s count; the grey mark is the count the 80 kills' shares would give for this many sides. Hover a tag for that side's spots.

Kickers. Main spot: where they kicked most, with its share. Same side: share of their kicks on their usual side. Median order: which Broodling of the Rouse they usually kicked (1 = the first kicked). Order spread: how much that varied. Pattern: a one-line reading of the three.

KickerInterruptKicksRouses aliveMain spotSame sideMedian orderOrder spreadPattern
Pull · RouseSpotWent off atSurfacedKicked afterReady on that sideReady elsewhereStarted the wipe

Ravenous Feast and the founts

Soaks. 16 Feasts before a wipe. 1 smash went out to the whole raid because too few were in it. The Feast that started a wipe had a smash go out to the raid (players hit per smash: pull 6 11 · 7 · all 20). In 1 of them the other smashes had 12 or more between them, so the people were there but not spread across all three. A smash went to the raid or a Tainted Burst went off in 4 of 13 first Feasts. Angryde (11 of 15) soaked fewer than three in four. Every soak takes one Eternal Venom stack off, so a skipped Feast is a stack kept. Players who die in a smash that went to the raid are often the ones who did go in; they count in the deaths below.

Tainted Blood. 4 of the 16 Feasts ended in Tainted Burst. Healing into the founts came from Valanarr (25%), Aeonara (24%), Spânul (23%) and Shazàm (18%); everyone else together gave 11%.

Healing into the founts across the night, in millions. Each bar is split per Feast; red segments are Feasts that ended in Tainted Burst. Hover a segment for the pull.
PullFeast atPlayers hit per smashFountsHealed most

Globules, shields and Eternal Venom

14 globules exploded unsoaked before a wipe: pulls 1, 4, 6 and 19 in wave 1; pulls 10, 12, 13, 14, 17 and 18 in wave 2; pull 1 at 37s from Niydra’s globules, pull 8 at 60s from Shazàm’s globules and pull 14 at 96s from Шамшыммыч’s globules. The shields were not the problem: 406 of the 411 Barbed Bulwarks were stripped by crowd control, mostly by Paladins (96), Shamans (76) and Warriors (52). Another 20 went off after a wipe had started, mostly the globules dead players drop: a cost of wiping, not a soak problem.

Each globule is one stack for one player. With about 20 alive and 15 globules a wave, about 5 people go without one in every wave by design, so these lists only mean something when the same name keeps coming up. Tanks are left out. Most important — alive and without a globule in a wave where one exploded: Atheniás (7 of 10), Evonux (7 of 10), Mattiseppo (6 of 10), Spânul (5 of 10), Aeonara (4 of 10), Alfi (4 of 10), Niydra (4 of 10) and Squashiclysm (4 of 10). Soaked in under half the waves they were alive for: Atheniás (9 of 31) and Squashiclysm (14 of 31). Took two or more in one wave: Shazàm (6 waves), Valanarr (3 waves), Aeonara (2 waves) and Шамшыммыч (2 waves); usually someone covering a gap, at the cost of the extra stack.

The count. 31 globule waves came before a wipe. Each dropped 15 globules. Players who died during a wave dropped 12 more, one to three each, two seconds after the death (Vokster on pull 7; Laradendusk and Taranus on pull 11; Laradendusk on pull 14; Шамшыммыч on pull 20; Vesemirr on pull 20). Another 34 dropped outside those waves: 23 from players dying away from a wave and 11 not tied to a death. That makes 511 in all.

Where the stacks came from. 1628 stacks before a wipe: 36% from Venomous Emergence, which everyone takes, 29% from globule soaks, and 17% from globules exploding. 7% came from waves, 6% from snake spit on its target and 0% from spit cleaving someone next to the target, and Vile Flood (1%) and globules landing on someone as they dropped (3%) gave the rest. Most wave and spit-cleave stacks, from not dodging during mechanics: Vesemirr (14), Valanarr (12), Evonux (10), Indris (9) and Laradendusk (9). (The spit’s target can’t dodge the beam, so their stacks are left out.) Most Vile Flood stacks, from standing in the beam during Submerge: Evonux (4), Vesemirr (3), Aeonara (2), Alfi (2) and Shazàm (2). No deaths to Eternal Venom ticks before a wipe started. (A Venom death that started a wipe is counted with the wipe causes above.)

soakedglobules in the waveof them shieldedexploded
One bar per wave before a wipe. Soaks can outnumber globules when two players walk into the same one, or when a dead player's globules land in the wave window.
Barbed Bulwarks stripped, by the class whose crowd control landed on the globule as the shield dropped. Hover for the spells.
Eternal Venom stacks by source
PlayerWaves aliveWaves soakedGlobules per waveWaves with 2+Death globules soakedNo soak, one explodedFeasts soakedsoaksspit targetspit cleavewavesVile Floodlanded onother

Waves soaked is waves with at least one globule, not globules, so taking two in a wave doesn’t raise it. Globules per wave is wave globules soaked divided by waves alive; 15 globules over about 20 people is about 0.75 each. Death globules soaked: a dead player’s globules are extra work, not a missed soak, so they are kept out of the other columns. The log doesn’t say which globule a soak was. In a wave where someone died, a player’s 2nd or later soak after the death drop counts as a death globule, up to the number dropped. Outside a wave, any soak 2–15 s after a death counts.

The snakes

30 Venomous Emergences before a wipe. All three snakes died in 17 of them, the last at a median of 14.4 seconds after they surfaced. They got off 101 Corrosive Spits, a median of 3 per Emergence. Every spit that lands is a stack: 6% of the night’s stacks were on the spit’s target, and 0% on players caught in the cleave.

The table shows how much of each dps player's damage went into the snakes while any were alive. Most of it: Mattiseppo (90%), Indris (86%), Atheniás (80%) and Шамшыммыч (77%). Lowest: Aelyssar (8%) and Angryde (2%). Check these against who was assigned to the snakes before reading them as a problem; a player kept on the bosses will show low here. They were cleaved down together: for the median dps, 27% of their snake damage went into the first one to die, about an even split across the three.

PlayerEmergencesHit a snakeShare of damage into snakesOn the first to dieFirst hit (median)

Deaths

18 deaths came before a wipe started, and 371 after. Half the wipes were sudden: 10 of 20 pulls had nobody dead before the wipe started. Pulls that reached Submerge averaged 2.0 deaths before the wipe and the rest 0.8, mostly because they ran longer: per minute it is 0.51 against 0.63. Most deaths before a wipe: Angryde (3), Laradendusk (2), Squashiclysm (2), Vesemirr (2), Vokster (2) and Шамшыммыч (2). First to die in a pull: Angryde (2) and Laradendusk (2). A death by Toxic Fumes (the room's constant damage) is counted as the biggest hit in the five seconds before it.

PlayerDeaths before a wipeFirst to dieCauses

How this is read. A wipe starts at the first death of the first run of 4 deaths within 8 seconds; the kill, if there is one, has none. A mechanic that opens after the wipe started is not counted, and inside one that was already running, nothing after the wipe start counts (Broodlings, Bursts, kicks, smashes, snake damage). A globule wave cut off by the wipe within 7.5 seconds (before its drops end) is not a wave; its globules are counted on their own. What started a wipe is the cause of its first death. Alive: a player is dead from their death until they next cast something, so a battle rez brings them back. A Broodling's spot is the nearest of the ten spots to where it first took damage, within seven yards. A kick ready means the kicker was alive and their interrupt's cooldown was up when the Burst completed; the night's most-used interrupt counts for each player. A globule soak is a Caustic Globule hit on one player. An explosion is the other Caustic Globule spell hitting three or more players within 0.6 seconds. A stack's source is the hit that landed from 0.35 seconds before the stack to 0.15 seconds after it. A shield strip is a Barbed Bulwark dropping within 0.4 seconds of a stun, fear or incapacitate on that globule. Healing into a fount is healing absorbed on a player while they carry Tainted Blood, leaving out anyone also under Blood Torrent's absorb.